In fourth grade I sat next to this girl named “Lucinda.” I’m giving her an alias so that I may mock her gleefully.
Lucinda
loved my cartoons. While the other kids in class were hard at work
practicing their penmanship and perfecting the ultimate spitball, I drew
cartoon characters with grotesquely
exaggerated features -- drooping eyes the size of bowling balls, mouths
that could chomp the legs off a meerkat. One day, as I was toiling over
various creations, I concocted a character with a nose so outlandishly
huge it could double as a flotation device
in the event of a transatlantic plane crash. It was shaped like a
bratwurst and boasted a set of nostrils that dwarfed the wintertime
dwellings of hibernating black bears.
At the time I had no idea that I’d still be drawing him a quarter century later.
Looking
back, I have Lucinda’s obliviousness to thank for this. She wasn’t what
you would call the swiftest boat in the fleet. Every day I would doodle
and sketch an assemblage
of random faces, horrid monstrosities who looked as though they had
mutated in a vat of radioactive sludge. Every day Lucinda would glance
at my notebook and ask, “What’s this character’s name? What’s that
character’s name?” Always with the vapid stare of a lobotomy patient.
None
of them had names. I told her this repeatedly. They were random, I
insisted, nothing more than stream-of-consciousness distilled in
pictorial form. She never internalized this
information. As an overweight child with Coke-bottle glasses and a
high-pitched squeal of a voice, I should have been thankful for any
female attention I could get; even then it was clear my most trusted
companions throughout adolescence would be a Nintendo
controller and a bag of fun-sized Three Musketeers bars. But my nerves
were starting to fray, Lucinda’s golden locks be damned.
So when I drew my big-nosed goofball and she asked me what his name was, I studied my sketch for a second.
“Nerdy Nose,” I said. “His name is Nerdy Nose.”
It
was an easy enough name to conjure, if a little uncreative. He was
nerdy-looking and he had a big nose. Nerdy Nose. Simple. As a naming
strategy it had all the sophistication
of looking at a crimson-bottomed snow monkey and calling it “Red Butt.”
I spat it out primarily to get Lucinda off my back, but something
strange and a little miraculous happened: It stuck. The simple act of
naming him -- combined with his unique look -- gave
him a kind of life, and before long I was getting requests from
classmates to draw Nerdy Nose on brown-bag book covers, on notebooks, on
soapy-smelling forearms. I felt like a rockstar, only I wasn’t riding a
cocaine high and biting the head off a bat.
I still draw Nerdy Nose to this day, and with some regularity. He turns 25 this year.
Image drawn in Mario Paint, 'cause I'm that good. |
Curious
how we often define ourselves by our creations. Not that I would ever
compare Nerdy Nose to iconic cartoon characters like Bugs Bunny or
Scrooge McDuck, but surely they’ve
become an everlasting part of the illustrators who drew them. Matt
Groening will forever be trailed by the shadow of Homer Simpson; Jim
Davis and Garfield are as interconnected as a parent to his or her
child. Orson Welles has become synonymous with “Citizen
Kane,” Michelangelo with the ceiling of the Sistine Chapel. At some
point the creator and the creation become indistinguishable.
This
isn’t something that’s limited just to traditional “art,” either. Maybe
you build a house and come to think of it as your baby. Maybe you
rebuild the engine to a classic car,
or are known throughout the community as a master knitter of epically
awesome scarves. Whatever it is, there’s something in most human beings
that needs to be externalized, made permanent. Corny as it sounds, I
think it’s spurred by an innate sense of mortality.
We want to leave a trace, carve “I was here” into the tree bark while
we can still hold the knife.
The
same subconscious drive that inspired cavemen to draw bison on rock
walls also spurred Kool and the Gang to write “Jungle Boogie.” That’s
some wild, wacky stuff.
On
a remote island in Indonesia is a site called Maros, home to some of
the earliest known cave paintings ever produced by human hands. They
date back about 35,000 years. Not surprisingly,
these paintings depict animals, which makes sense when you consider
that animals and geological formations were about the only subject
matter available at the time -- no teapots or cityscapes, no frilly
dresses, no melting clocks. There’s no residual evidence
suggesting that these were dwellings, which means the paintings were
just kind of left there, like an “I was here” message scratched
painstakingly into the wooden bench seat of a picnic table.
Given
the available technology and creature comforts of the time, it’s hard
to know what would constitute evidence of a “dwelling.” The decomposing
shells of La-Z-Boy recliners?
They wish. But if it’s true that the site is more art installation than
abode, that means the yearning to make a mark is quite literally
prehistoric.
Which
in turn means that all of our little creations, our mittens and folk
songs and Nerdy Noses and Tweety Birds, are part of a lineage that
stretches back before recorded time.
Whoa. Think about that the next time you bang out a doodle of a talking cow.